It is no small secret that I am a post-apocalyptic genre fiend, and I’d even go so far as to call myself a wastelander, given that I do engage in the occasional cosplay gathering, have more survival gear than the average bear, and regularly day dream about owning a fleet of battle cars and war rigs. Hell I wrote the book.
Generally we think of the wasteland as a great big desert, and that’s mostly thanks to George Miller, the creative mind that gave us Mad Max and Happy Feet. He filmed the original Mad Max films in the Australian outback, and then Fury Road in the deserts of South Africa. All the knock offs and genre offerings that have been coming out since the 80’s are generally set in dusty Italian backcountry or the scrub deserts near Los Angeles. It makes sense, of course, to create such stories in desolate places, and it makes sense from a post-nuke and post-famine perspective, as all the green goes away and leaves a blighted and empty place behind.
This is part of what made Waterworld such a strange genre offering that was tough for audiences to get behind. Sure everyone was over Kevin Costner at that time, and the movie does shift in tone at the midpoint, going from badass open ocean survival movie to comedy adventure, but I loved it. The idea of a water desert, essentially, really stuck with me, and as we are bombarded daily with media about melting ice caps and global warming, I kept circling back around to considering a post-melt kind of apocalyptic setting.
Combine this wasteland obsession with my son’s undying love of sharks (turns out it was not just a phase) as well as my own sustained interest in sea stories (age of the sail, creature features, offshore rigs, etc) and you get The Dystopian Sea. I wanted to capture all of the classic elements of the wasteland, from the mohawk wearing marauders to the ramshackle survivor settlements, while creating a straight forward sea adventure along the lines of Moby Dick.
The trilogy is finished, with the first two books available on Amazon, and the third set to hit digital shelves in the next few months. Let’s go hunt some sharks!
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Warrior crews in rusted ships hunt mutated whales and battle toxic sharks in the aquatic wasteland the world has become.
It has been eighty years since The Melt, and now the world is a place ruled by naught but the crashing waves of the sea and the survival instincts of folk made hard by the deadly waters. The scraps of dry land that remain are ruins inhabited by cannibalistic raiders and desperate scavengers, forcing most survivors and their kin to make a life upon the treacherous open ocean.
Bard, a harpooner and a teller of tales, is the lone survivor of a Megalodon attack upon the whaleship Osiris. He is forced to survive being lost at sea, overcoming incredible challenges along the way, until he is rescued by another ship. Bard must then earn his place amongst the crew of the Penny Dreadful, proving himself to the sailors and shark fighters that he is worthy. Adventure awaits and carnage spreads in this post-apocalyptic story of sea monsters and the brave souls who hunt them.
The crew of the Penny Dreadful have had a good season, and their hold is filled with oil and meat from the mighty leviathans they hunt on the open ocean. They soon discover a trading post under siege by a swarm of sharks and gangs of murderous raiders known as the Panzer Fish. The shark cult has escalated its campaign of terror across the sea, and next on their hit list is the whaleship’s home port of Seattle.
Captain Drucilla, now filling her father’s boots as the whaleship’s master, must lead her hardened crew of sailors and shark fighters in an all out war against the cult and their swarms. Adventure awaits and carnage spreads in this post-apocalyptic story of sea monsters and the brave souls who hunt them.